Mechanics
What the wiki says about how the game works, quoted with its source, followed by the constants inside the wiki's own calculator and, separately, the community-derived rules the wiki does not state.
Ores: chance, multiplier, rarity and traits
Chance
Shows the ore drop chance written as a fraction (e.g. 1/5). The higher the denominator, the rarer the ore. Luck increases the numerator, increasing the player's chances of obtaining an ore. There are multiple sources of luck, such as World Events, Potions, Achievements, among others.
Multiplier
Each ore has a different multiplier, which boosts both the base stats (like Defense or Attack) and sell price of any Weapon or Armor piece forged.
Rarity
Every ore has an associated "rarity," indicated by its color, aura, and description in the Index. All ores are categorized into tiers of rarity. They are:
Traits
Some ores have traits that grant buffs to forged equipment. Some ores have traits that can only be applied to Armor, Weapons, or both. Traits can vary depending on the type of equipment and the number of ores used.
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Runes
Runes are obtainable items that apply special traits to weapons, tools, and armor items. Runes can only be socketed into equipment with open, available rune slots. They are sorted across three categories:
• They modify stats like mining speed, damage or luck rates.
• They increase damage output.
• They increase players survivability or movement.
Crafting
Crafting is a mechanic in which you use some Ores and gold to obtain a new one. You can craft by interacting with the Crafting Stall in each's island hub, or by talking to the Galaxy Guardian.
Tower of Hell
Tower of Hell is a Raid challenge in ''The Forge''. It consists of 10 Tiers with 10 Waves, which give multiple rewards depending on their difficulty and completion rate.
To participate in the challenge, the host needs a Raid Ticket, and up to 10 players can participate at the same time. In the Tower, players fight both normal and mutated version of enemies from all islands
Mutations
Mutations are unique and visual transformations that affect enemies stats, from HP to their size, and their drops.
These changes can be triggered in the Tower of Hell and the overworld. Certain mutations are significantly rarer than others and some can give mobs special abilities.
Achievements
Achievements are rewards you earn by completing tasks in ''The Forge''. Each Achievement has five levels—the higher the level, the stronger the bonuses. These bonuses become especially useful later in the game. You can only equip one Achievement at a time.
To equip an Achiemevent you have to:
• Press T to open the menu.
• Go to the Achievements tab.
• Select a skill and click Equip Skill.
World events
World Events are a type of event that occurs every hour in ''The Forge''. During these events, various effects take place that can affect player speed, enemy health, or grant exclusive Ores.
All events, with the exception of Comet Star, can occur randomly at the start of each hour
Locations
Locations are the different areas that make up the world of The Forge. Each one has its own unique layout, NPCs, shops, Ores, and Enemies. The crafting of some weapons and armor is restricted to specific islands. And multiple areas require completing quests to unlock them.
All islands have a hub with common areas such as a forge, a potion shop, an enhancement area, and more.
The wiki's progression guide
This article is intended to give players advice on choosing pickaxes, races, gamepasses, and quest priorities for optimal progress, based on feedback from our community.
In case of any error or suggestion, feel free to contact our Wiki Staff on our [https://discord.gg/FfmCHJmnwQ Discord server].
Pickaxe Progression
Follow this pickaxe order for optimal progression:
Written by the wiki staff from community feedback; the wiki page is the source, not this site.
Constants in the wiki's calculator
- Trait share gate → full strength
- 10.0% → 30.0% of the forge (linear in between, nothing below the gate, capped above)
- Forge level multiplier
- L0 ×1 · L1 ×1.05 · L2 ×1.1 · L3 ×1.15 · L4 ×1.2 · L5 ×1.25 · L6 ×1.3 · L7 ×1.35 · L8 ×1.4 · L9 ×1.5
- Stat caps
- lethality 150% · crit chance 100% · crit dmg 100% · atk speed 150% · berserk 200%
- Weapon types
- Dagger, Straight Sword, Mace, Gauntlet, Axe, Katana, Great Sword, Spear, Great Axe, Colossal Sword
- Weapon-type odds by ore count
- not published on the wiki
- Race combat bonuses
- shown on each race page
Read from the constants block of the wiki's calculator script; the script itself is never run.
Community-derived rules (not on the wiki)
These rules come from the calculator sites and patch notes, not from the wiki. They are used only in the tools, where they are labelled the same way.
A forge uses at least 3 ores and at most 4 ore types.
Source: theforgecalculator.org and bloxinformer.com (calculator rules) · read 16 Sept 2026
The item multiplier is the average of all ores used (sum ÷ count). The wiki's own calculator JS weights the average by ore amount, which is the same thing.
Source: bloxinformer.com; MediaWiki:ForgeCalculator.js · read 16 Sept 2026
Item value = base × ore multiplier × rarity multiplier × rare-ore multiplier.
Source: bloxinformer.com · read 16 Sept 2026
Ore chance per spawn = base chance × rock luck × (1 + luck% ÷ 100); chance of at least one from a rock = 1 − (1 − p)^k for k ores.
Source: theforgecalculator.org (ore-chance tool) · read 16 Sept 2026
Luck sources and how they stack: Angel/Archangel +30%, Luck Potion +20%, Totem +25%, Christmas Potion +25%, Fungi Potion +15%, weekend +100%, plus runes and achievements — added together as one luck%.
Source: theforgecalculator.org (ore-chance tool). Not confirmed by the developers. · read 16 Sept 2026
Recycling a crafted item returns 50% of its ores.
Source: Game patch notes, 18 Jan 2026 (as recorded in Sean's source audit) · read 16 Sept 2026
Weapon type is set by total ore count; for example 10 ores gives Gauntlet 68%, Straight Sword 21%, Katana 10%, Dagger 1%.
Source: theforge.gg — a banned source. Listed here only to record that no trustworthy table exists; this site does not use it and the forge calculator shows “type odds: not published”. · read 16 Sept 2026